When was the last time you had a great conversation? A chat that saw ideas flowing and hours passing. Whenever it was, I’m willing to bet it didn’t take place in a video game. For as much as conversations have become a central mechanic in nearly every RPG on the market, few of them feel real. You don’t engage in them, you barrel through them looking for your next quest or searching out that particularly delicious piece of lore. They’re puzzles where you search for the right combination of buttons to get what you want rather than conversations.