Ratchet & Clank


Nostalgia is a powerful thing. You only have to look at the legions of adults suddenly remembering their favourite Pokemon to see that. What’s interesting though is when you go into something intended to tickle a bit of that nostalgia buzz with none of that nostalgia to bask in. All of which brings us nicely to Ratchet & Clank.

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Bloodborne And The Art Of Giving Up


Earlier this year I decided to take a plunge. For years now I have been hearing tales of the brilliance of From Software’s games and why if you don’t play them you can’t understand gaming. Yet, before this, my one attempt to get into the series failed miserably. I spent an afternoon with Demon Souls and bounced off it in every way possible. My main issue was a complete lack of patience. I didn’t have the head for standing back with my shield raised and waiting for my opportunity to strike, and it hurt me, which is where Bloodborne comes into things.

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Life is Strange


There were two key moments in my play through of Life is Strange. The first came early on in the game when I was exploring the grounds of Blackwell Academy, the school within which a lot of the game is set, and I realised that I – in the form of central character Max – was nervous about approaching certain characters. To put it simply ‘the popular kids’. I knew that Max wouldn’t do that so why should I? And besides, what if they were mean to me?

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Fallout 4: The Game That Helped Me Understand Bethesda


I have never understood Bethesda games. I played Oblivion but ended up rushing through it just to get it over and done with while I have bounced off Skyrim and Fallout 3 more times than I count. I appreciate the vast worlds they create but there is just too much, and I quickly got bored of walking through them and killing things. That is until Fallout 4.

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Superhot has had its name out there for quite a while, generally in a loud and commanding voice. Originally created during a seven-day game jam, the prototype they launched online was praised to high heaven and one successful Kickstarter campaign we finally have the full game. So can it live up to the hype?

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Top 3 Games of the Year


We are hitting that time of year again when I, and many others, decide to tell folk their favourite things of the year.  Whether you care or not.  To kick off this festive season here are my top 3 games.  As usual, I haven’t played everything and it is all my opinion, so while you can feel free to tell me I’m wrong, don’t expect me to care about it.

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Star Wars Battlefront Beta

I’ve never really gotten along with online first person shooters.  For one thing, being someone who is not actually that good at video games, I tend to spend more time dying than anything else.  While the hook of levelling up that made Call of Duty what it is, has never gotten its claws into me.  However, I do love Star Wars and therefore I was more than willing to forget me misgivings and download the Star Wars Battlefront Beta when it became available last week.

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The Beginner’s Guide

I don’t know whether I enjoyed my time with The Beginner’s Guide.  I’m not even sure whether I understood the game.  In fact, the only thing I’m 100% sure on is that there will be people out there who will claim it’s not even a game.  Because people are dicks like that.  Roughly 48 hours after completing it I honestly don’t know what I think, which makes writing about it pretty hard.  However, I also feel the need to get my thoughts down on paper, or at least whatever you call the unlimited paper of the internet.

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Until Dawn

Films vs games. It’s a discussion that never seems to go away. Whether it is Hollywood’s feeble attempts to convert some of our greatest games into cinema or gaming’s wish to be like its more glamorous cousin. The two seem to be unable to leave each other alone. Which brings us nicely to Until Dawn, a teen slasher masquerading as a video game.

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